DIGITAL GAMES · ESCAPE ROOMS · BOARD GAMES

Parsa Salehi Game & Experience Designer

Designing interactive systems across screens, spaces, and tabletops.

Game and experience designer connecting mechanics, narrative, and player psychology. Crafting physical puzzle rooms, tactical tabletop rulesets, and systemic video games.

LVL 99 EXPERIENCE ARCHITECT
● IR/GLOBAL

Design Disciplines

Three Pillars of Play

Selected Works

Shipped & Prototypes

Technical & Design Toolkit

Cross-discipline execution

Career & Experience

Past Roles & Production History

Design Philosophy

Experience First

Transmit Message

Available for digital game systems, escape room consultation, and tabletop game balancing.

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